Nanovor Gaming Device
Smith & Tinker
The client needed help with the design of the User Interface for the Nanovor Mobile Device. We created a set of Information Architecture diagrams for the entire User Experience, including Battle and Game configuration and Stats when up to 4 devices are connected, Collection Management, Deck/Team Building Sharing/lending of Creatures and Teams, Player Profile and Rankings and the set of error cases when the devices are not connected.